FIFO (first in first out) queue structure
Structs
Queue is a linked list with queue-based operations available
#define Queue List
Functions
queue_init
Initializes the queue. The user is responsible for creating the initial Queue structure and freeing memory with queue_destroy(). destroy is a deallocation function for the members of Queue, pass NULL if the memory is stack-allocated
void queue_init(Queue *queue, void (*destroy)(void *data));
/* Usage */
Queue *queue = malloc(sizeof(Queue));
// Pass NULL for stack-allocated memory
queue_init(queue, NULL);
// Pass free or a custom freeing function for heap allocated memory
queue_init(queue, free);
queue_destroy
Destroys the nodes inside a Queue and calls the deallocation function on the data if one was provided. Does not destroy the queue itself, that is left up to the user.
void queue_destroy(Queue *queue);
queue_enqueue
Adds an element to the back of the queue. Returns 0 on success, -1 on error.
int queue_enqueue(Queue *queue, const void *data);
/* Usage */
int a = 1;
queue_enqueue(queue, &a);
queue_dequeue
Removes the element at the front of the queue and stores its data in data. Returns 0 on success, -1 if the queue is empty.
int queue_dequeue(Queue *queue, void **data);
/* Usage */
// queue: 1 2 3
int *t;
queue_dequeue(queue, (void **)&t);
assert(*t == 1);
// queue: 2 3
queue_peek
Returns a void * to the front element of the queue without removing it. Returns NULL if the queue is empty.
void *queue_peek(Queue *queue);
/* Usage */
// queue: 1 2 3
int *t = (int *)queue_peek(queue);
assert(*t == 1);
// queue: 1 2 3
Macros
queue_size
Returns the number of elements in the queue.
#define queue_size(q) ((q)->size)
queue_is_empty
Returns true if the queue has no elements.
#define queue_is_empty(q) ((q)->size == 0)